![]() ![]() Melee = Melee), and 90% against the style it is weak to (eg. Melee > Ranged), 100% against the same style (eg. Depending on an enemy's attacks, an item's Armour stat is used in varying amounts: 110% against the style it is strong against (eg. Effective mages can also bind warriors while attacking from afar, and their magical robes resist Melee attacks.Īs can be seen above, armour plays a defining role in the combat triangle. Magic users overcome warriors because their spells conduct in their metal armour, effectively cooking them.Ranged armour is usually crafted from tough animal hides with poor energy conductivity, which is highly resistant to Magic attacks. Ranged fighters overcome mages because their projectiles easily penetrate their robes.Melee armour is also effective at protecting against Ranged attacks, as their projectiles have difficulty piercing the thick, metal armour. ![]() Melee fighters overcome rangers because their weapons can cut through leather armour with ease.The combat triangle is a figure that demonstrates how each combat style relates to another. Lastly, some armour sets are classed as hybrid, meaning they have no specific weakness and will not penalise accuracy under any style.Īside from raising one's defence, a player might wear armour sets that sacrifice defence in return for more damage dealt, or one might wear hybrid armour for easy switching of combat styles. Armour not matching the style of your weapon will also penalise your accuracy, this being viewable by mousing over your Accuracy stat. An armour piece's combat style dictates which styles it defends strongly and weakly against according to the combat triangle this can be seen in-game as Style Bonus, which is added or subtracted from your Armour stat. Most armour is classed under a melee, magic, or ranged combat style. A player's total Armour stat can be seen in the Loadout screen, under the Hero tab. Most armour sets require a certain Defence level to equip the higher level an item requires, the greater bonuses it will provide. Armour is the term for items that can be equipped to provide defensive bonuses during combat. ![]()
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